![]() Although there are currently no new weapon skills to accompany them, the new weapons will be a welcome addition to any team composition. Please click the link below to access it.Īs with my other overhauls, I have added some new Intelligence-based melee weapons to bolster close-combat playstyles. There are many skills in this class overhaul, so I have made an online document containing all of the skill descriptions. My personal favourite is the Bloodtide, a self-damaging mage with a penchant for mayhem. ![]() Masters of Sanguimancy, the Bloodtide sacrifice their own vitality to inflict devastating attacks onto their prey.īeyond dying, the Deathlord sustains on life steal effects whilst corrupting their foes.īuild cards found in the image gallery at the top of this mod page give some high-level pointers into how to utilise these playstyles effectively. Their ability to blur the line between life and death allow them to raise corpses as minions.Īrmed with powerful buffs and debuffs, the Hexen strive to protect the coven at all costs. The Gravecallers know that death is just a state, waiting to be undone. ![]() Although magic schools are essentially an open book, I have identified 4-key playstyles I think you’ll all enjoy: ![]() With the enhancements made to all Necromancer skills, along with the introduction of over 15 brand-new skills, this overhaul bolsters the creativity of Sourcerers. PlaystyleMagic schools in Divinity: Original Sin 2 have been designed to facilitate user creativity of playstyles and builds this Necromancer Overhaul is no exception. ![]()
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